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FILE SAO PAULO 2015 – WORKSHOP

FILE WORKSHOP 2015

The workshops of FILE Sao Paulo 2015 happen this year from June 16th to 20th at the Mezzanine of Fiesp Cultural Center – Ruth Cardoso. All the activities are free and it is necessary to fill out the entry form to participate.

Since 2009, the workshops offered by FILE count on groups of computing science educators and artists that seek an immersion in the essence of binary language. This immersion has the purpose of transferring knowledge and the research on the use of computing for creative purposes. The aim is to disseminate technology as creative language and as artistic development process for the largest number of people possible, including students, teachers of elementary and high school, and groups of possible multipliers.

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VENUE: Mezzanine of Cultural Center Fiesp – Ruth Cardoso

Av. Paulista, 1.313 (Metrô Trianon-Masp)

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ENTRY FORM

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WORKSHOPS

Aieda Freitas – Building interactive narratives with Processing and Arduino – Brazil

June 16th to 18th, from 9 a.m. to 1 p.m.

The objective of this workshop is to teach techniques for the construction of an interactive multimedia installation from the idea of a narrative, using the free tools Processing and Arduino. It addresses several aesthetic narrative categories and the processes of immersion in film and games.

BIO

Aieda Freitas is a multimedia artist in digital and electronic media. Graduated in Social Communication inside Advertising, with a postgraduate degree in Marketing from Universidade Municipal de São Caetano do Sul. She attended exhibitions such as Festival de Arte Digital Xumucuis, Festival Continuun, Festival Contato, ArtFutura, Fase Encuentro de Arte y Tecnologia (Argentina), Festival de Video Arte (Quador), among others.

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Andrei Thomaz – Time machines – Brazil

June 16th and 20th, from 1 p.m. to 5 p.m.

The presentation of the softwares developed by the artist in the project Time Machines, awardedby Bolsa Funarte de Estímulo à Produção em Artes Visuais 2014. These softwares create images from the overlaying of images and pixels captured in different moments, so that we have more time layers in the same image. All of them were developed in Open Frameworks and their codes are available in Git Hub.

http://www.maquinasdotempo.art.br/

BIO

Andrei Thomaz is a visual artist and a professor at Istituto Europeo di Design in Sao Paulo, having a master’s degree in Visual Arts from ECA/USP and graduated in Plastic Arts from UFRGS. His artistic production includes several medium, digital and analogic, involving various collaborations with other artists, among which are sound performances and interactive installations. He is a partner of the Mandelbrot studio, where he acts as a programmer and coordinator in the development of interactive projects. He lives and works in Sao Paulo, SP.

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Bernardo França – From head to toe: all the process of an illustration – Brazil

June 20th, from 9 a.m. to 1 p.m.

The course aims to show integrally the process of professionally illustrating a work. Since the first contact with the client through the briefing, the first sketches, the approval, and the final execution in Photoshop.

BIO

An architect graduated in 2008. He works as an art director, produces scenarios for animation, is an illustrator, graphic artist and scriber. He contributes to various editorial medium such as newspaper, magazines and books. He has produced covers for Folha de São Paulo and Revista da Livraria Cultura. In 2013, he published the book “Mulher-de-Sexta”, a personal project where he would publish a pin-up every Friday during 100 consecutive weeks.

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Fábio Yamaji – Stop Motion animation with origamis – Brazil

June 16th and 17th, from 9 a.m. to 1 p.m.

The stop motion animation, which is to create the illusion of movement with objects moved frame by frame, was created in the end of the 19th century by the hands of inventive filmmakers like Georges Méliès and J. Stuart Blackton. A meticulous and handmade technique, it marveled viewers all around the world as special effect in movies like “King Kong” (1933) and “The Empire Strikes Back” (1980), using puppets. In short films, new materials and ways to animate were introduced, gaining notoriety among the general public in films like “The Nightmare Before Christmas” (1993) and “Boxtrolls” (2014). Numerous TV commercials, video clips, vignettes and series contributed to the strengthening and originality of stop motion. The objective of this workshop is to unite the stop motion tecnique with an older art: the Origami, born in Japan more than 300 years ago.

BIO

Graduated in Design from Faculdade de Comunicação e Artes of Universidade Mackenzie, Fábio Yamaji acts as an animator, photographer, filmmaker, editor and illustrator. He animated works for movies, TV, internet and festivals, for producers as Trattoria di Frame, O2 Filmes, Vetor Zero and Paranoid BR. Professor of Animation in institutions such as IED Brasil, Mackenzie, Escola São Paulo and Anhembi-Morumbi (post-graduation). He is also a co-founder of Associação Brasileira de Cinema de Animação (ABCA). Stop motion expert.

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Gabriel Camelo – Slit Scan GIF: distorting GIFs in time – Brazil

June 19th, from 9 a.m. to 1 p.m.

The objective of the workshop is to present briefly the slit scan technique of video distortion, as well as the GIF animated image format. Following, the participants should replicate the technique in their own GIFs through programs developed with the Processing language.

BIO

Gabriel Camelo is graduated in Design and is an animation expert. He works with video, motion, interface and games, and frequently uses programming languages and logics to expand the possibilities of his projects.

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Marcos Vieira Lobo – Soundtrack composing for games and apps – Brasil

June 17th and 18th, from 1 p.m. to 5 p.m.

In this workshop of soundtrack composition for games and apps, the main resources and techniques for electronic music programming in physical and virtual sequencers, audio processing, recording, mixing and mastering in professional, and free softwares are presented.

BIO

Marcos Vieira Lobo is a musician, composer, musical producer and professor of audio production in multimedia projects at IED – Istituto Europeo di Design of Sao Paulo.

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Marlon Tenório & Marcelo Castro – Paper Cut Animation – Brazil

June 20th, from 9 a.m. to 5 p.m.

The 12 principles of animation, created in the 1930’s by the first animators of Disney studios and compiled in the 1980’s by Ollie Johnston and Frank Thomas in the book “The Illusion of Life”, guided the production of classic animations (Snow White, Pinocchio, Tom & Jerry) and are still applied in current productions (Toy Story, SpongeBob, Pocoyo).

The objective of the workshop is to present the 12 Fundamental Principles of Animation, to discuss its application in new production medium and to practice some of those principles using the animation technique called Paper Cut (an articulated paper puppet that, when photographed frame by frame, gives the illusion of movement).

BIO

Marlon Tenório

Graduated in Visual Programming from UNEB (Universidade do Estado da Bahia), post-graduated in 3D Computer Graphics from SENAC in Sao Paulo. Illustrator, comic artist, cartoonist and graphic designer. In animation, he directed short films such as “Rockstar e a origem do metal” and “Rockstar e o mistério da água”.

Marcelo Castro

Graduated in Visual Arts from UNESP (Universidade do Estado de São Paulo). Illustrator, animator, art director and game developer. He started his career in animation with the short film “Crássicos da Periferia” (awarded “Best Brazilian film” in Anima Mundi 2001). In recent years he worked in the series “Meu AmigãoZão” as set designer and scenario team coordinator, and “Zica e os Camaleões”, where he developed the work of pre-production of characters and scenarios.

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Moisez Vasconcellos – Creative programming through the software ISADORA – Brazil

June 18th and 19th, from 9 a.m. to 5 p.m.

ISADORA is a free programming software where the user creates its own work platform. This software allows to manipulate different interactive platforms such as light, sound, video, cameras, joystick, MID, nano control, OSC, nano servo, voice command, video command, among others.

BIO

An illuminator that took part in several works in the area of theater, dance, opera, shows, musicals and exhibitions. Having 15 years of experience, he accompanied works of important Brazilian illuminators as Caetano Vilela, Cibele Forjas, Guilherme Bomfante, Dalton Camargos, James Fensterseifer and Jathyes Miranda. He was a technical coordinator in different festivals around the country and is the technical coordinator of Festival Internacional de Teatro Cena in Brasilia for four years.

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Paul Robertson – Pixel Art and GIF animation – Australia

June 16th and 17th, from 6:30 p.m. to 10 p.m.

This animation and pixel art workshop addresses the works and the creative process of Paul Robertson: what drives him, his creations and the ideas that inspire him. It discusses his influences and details the steps of a work, from the idea to the final execution.

BIO

Paul Robertson is a Melbourne-based artist specialized in pixel art and animation. He graduated from RMIT’s Media Arts in 2002. He has made several short films and worked on such games as Scott Pilgrim Vs the World, Adventure Time, Scribblenauts, Wizorb, Mercenary Kings and has animated for television on Disney’s Gravity Falls and Adult Swim. He is currently doing some more work for Adult Swim and recently co-created a pixelated version of The Simpsons intro, which was used on an actual episode of the show.

He is inspired by video games, Japanese animation, action movies, horror movies, gods, demons, math, physics, geometry, patterns in nature, and the universe in general.

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Vanessa Remonti – How to conduct/plan an animation short film – Brazil

June 16th to 19th, from 1 p.m. to 5 p.m.

Animation production is always very complex. It demands time and organization. Animation reinvents itself all the time and the objective is to match all these creative ideas inside the process. To understand and embrace the project creatively, since the conception of the idea, the detailed analysis of the script, to the choice of the right technique and language for the development of production design (schedule, budget and distribution). The objective of this workshop is to learn the first step after the idea: the production design. It is planning the production of a short film.

BIO

Vanessa Remonti is a producer of animation and content. Graduated in History from UNISINOS and specialized in Film Production and History, Film Theory and Critic, and Production, Direction and Animation from Sindicato de la Industria Cinematografica Argentina.

Since 2013 she coordinates the International Day of Animation in Sao Paulo. Nowadays she is the director of production and content of the series SOS Fada Manu at Boutique Filmes and directs the animation short film Recic-LAR.

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Victor-Hugo Borges – Animation series development – Brazil

June 19th, from 1 p.m. to 5 p.m.

This workshop addresses the creation and development of series and animation short films using the case of the series “Historietas Assombradas”, exhibited by Cartoon Network in Brazil and TV Cultura, with international distribution planned for 2015. Since the first sketches of characters and scenarios, through script, art direction, soundtrack and direction, the series’ creator will show the creative process behind the development of the animation series universe.

BIO

Graduated in Plastic Arts, Victor-Hugo Borges accidentally got involved with animation 12 years ago and since then won more than 80 national and international awards. The director and animator worked in various animation short films that were exhibited all around the world. Victor-Hugo is also the creator of the series “Historietas Assombradas (para crianças Mal Criadas)”, the most watched kid’s show during its exhibition and winner of the APCA award of best children’s program in the same year.