The Snail on the Slope
“The Snail on the Slope” is a generative movie based on a book of the same title by Strugatsky brothers. The novel is set on an unknown planet, where humans have a base from which they are investigating and trying to conquer the Forest. The Forest, which is a huge single organism is constantly changing and fighting back. It is also dangerous and there are a lot of unexplained phenomena that they are discovering, frequently. The movie is made of five chapters, which intangibly address: the artistic and scientific efforts to understand nature, a need for escape from ubiquitous bureaucracy, and apocalyptic impressions that are consequences of the environmental destruction. In the movie, all the scenes are generated with computer programming language Processing. They are created as abstractions and visualizations of the atmospheres in which all of the action takes place. The music is generated with various analog, digital synthesizers and software instruments.
Vladimir Todorovic works with code and generative systems that enable him to communicate some of his ideas in variety of cinematographic media. By writing computer code, he produces narrative structures that he calls generative movies. His projects were exhibited and showcased at events including: Ars Electronica, ISEA2010, 40th and 39th International Film Festival Rotterdam, Rencontres Internationales 09, Videoformes, ICA Singapore, ISEA09, ISEA08, Enter3, Wired NextFest, Dislocate07, ISEA06, Siggraph 06, Transmediale 05, File 2004, MuseumsQuartier Vienna, Machinista, Entermutlimediale 2, WRO 05, Museum of Contemporary Arts Belgrade, etc; and reviewed at: Wired, New Scientist, Gamasutra, Futures-labs, Neural.it, Selectparks.net, Turbulence, Artmagazine, Remont, Danas, etc. Recently, he served as the chair of Ludic Interfaces theme at ISEA08.