Geometry Wars
Abstract:
An accumulation of the epileptic video game Geometry Wars.
From the video game “Geometry Wars”, Nicolas Boillot extracts and accumulates only the moving parts, on a loop of 25 images. He tries to gather, by this process, a selection of what our eyes undergo when we play it.
Movements are like “a candy” for our eyes and brain, and by these accumulations, confrontation, Nicolas try to unveil in an empirical way what game designer conceives to keep us hooked.
Biography:
Nicolas Boillot is an artist working with new media. Some of his work is oriented around the notion of information flow. He creates artworks that, through arrangement, accumulation, new configuration, aim to generate possible interpretations, making hidden sides evident, and creating new ways to read or interpret information flows.
His artwork has been shown in various new media exhibition including: Km Temporaer (Berlin, Germany, 2013), RE/Mixed Media Festival, (New York, U.S.A., 2012), Fach & Asendorf Gallery (Internet, Stuttgart, Kassel, Germany, 2012), Le Hublot (Nice, France, 2012), La Chambre Blanche, (Quebec city, Canada, 2010), the 8th Video, Art and New Media Biennial of Santiago (Santiago, Chile, 2007)