Jerónimo Veroa

Debug Landscape

Festival Internacional de Linguagem Eletrônica

A reality / virtual like a videogame without a command
An interrupted visual / textual narrative
That tries to debug the landscape of the historical Machinima made with screenshots of the video game “Dear Esther” (The Chinese room, 2012) and the indiegame “Memory of a Broken Dimension” (Prince of Arcade, 2012)

He trained in a self-taught way, his work includes video, painting, photography and installation. He has exhibited individually in different cities of Argentina, and participated in group shows and festivals in Argentina, Bolivia, Brazil, Cuba, Spain, Peru and Venezuela. He currently lives and works in Buenos Aires.