Vortex Shedding Fluid Simulation
FILE 2018 | WEBGL
Electronic Language International Festival
This simulation solves the Navier-Stokes equations for incompressible fluid flow past a circular obstacle in a GPU fragment shader. It exhibits a phenomenon called vortex shedding, where vortices of alternating spin spontaneously emerge behind the obstacle.
Amanda Ghassaei is a research engineer and creative coder in San Francisco, CA. She is passionate about open source hardware/software and enjoys building simulations and other software tools to assist creative processes. She received a Masters from the MIT Media Lab in 2016 and a BA in Physics from Pomona College in 2011. She currently works in the Creative Intelligence Lab at Adobe Research, before that she was a technical editor, contributor, and software developer at Instructables.com.