Fragments In Curved Air
This is an interactive sound installation. Three-dimensional geometric shapes float in space, reacting to the computer-generated musical piece which is constantly evolving (once every four bars, one note of each of its tracks is selected and changed). Using a gamepad, the audience can interact with this sound sculpture. Arpeggios are added to the piece, and tempo can be manipulated, made faster or slower. The shapes glow and deform, they’re fragments in curved air. This project was developed with Processing.
FILE PAI 2011
Eduardo Omine is a multidisciplinary developer / designer, highly interested in the relationships between sound and image. He has a BA in Architecture and Urbanism from FAU-USP and has been involved with creative coding since 2008.