HanaHana AR
ANIMA+GAMES
Electronic Language International Festival
HanaHana is a virtual and augmented reality experience that has been in constant evolution since 2016. Centered on corporal construction, this piece, by way of an interactive and collaborative game, constitutes a fantasy-like immersive environment. Everyone can generate shapes and leave a trace of their journey in this desert inhabited by archaic sculptures, in which human hands bloom in all sizes and colors. In this surreal world, arms are not only extensions of the player’s bodies, players who can teleport within this world and multiply their own bodies outside of themselves, they also are building units that let them leave a trace in this collective sandbox. The exhibition space thus becomes a shared space, on the border between the intimate and the public.
Bio:
Mélodie Mousset (b. 1981, UAE) is a French artist who lives and works in Zurich, Switzerland. She studied at l’École des Beaux Arts de Rennes, ECAL (Switzerland), Royal College of Arts (England), and obtained a Masters of Fine Arts at CalArts (USA) in 2011. Her work features among international public and private collections, and has been exhibited at institutions and galleries worldwide, including MOCA Los Angeles, Kunsthaus Aargau (Germany), MAC Lyon (France), The Metropolitan Art Society Beirut (Lebanon), Zabludowicz Collection London (England), Susanne Vielmetter Los Angeles Projects (USA, SALTS Basel, and Last Tango Zurich (Switzerland). Mousset received the Swiss Art Award for her first VR installation “We were looking for ourselves in each other” in 2015. Her latest piece, HanaHana, was presented at Zabludowicz Collection (London) in 2018 and Centre Culturel Suisse de Paris in 2019.